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| | Monkey Universe Mod Install | Tue Jun 16, 2009 8:34 am by MPA DRUiD | ORIGINAL POST BY TUNICLE
All information you need to run it is placed in the ReadMe you will find in the Monkey Universe folder in you start menu.
The download links:
Standard screen version
Widescreen version
To set up Monkey Universe simply install the downloaded file to a directory (NOT your game directory) and start "MU quick setup" placed on your desktop, select "Begin install" and everything will be set up.
To play the game start "Monkey Universe" from your desktop, select "Web Install" and the game will be started.
Have fun and see you soon online.
Credits for the Digital Brilliance Auto Updater program go to Lancer Solurus
http://digitalbrilliance.com/
Picture help (I hope )
CLICK THUMBNAIL TO ENLARGE>>>
| | Comments: 0 |
| Monkey Universe Story | Mon Jun 15, 2009 10:44 am by MPA DRUiD | Monkey Universe Story
A small grain of sand in the vast universe
...nothing special, just a cluster of stars and some nebulae
...just one out of millions of similar places...
But it was chosen by the Monkey god!
A new home for mankind.
The first Nomad war is over and people in the colonies have forgotten about the Nomad threat.
The governments of the four houses have gone back to their business and rebuilt what was destroyed.
A time of peace and economic growth has endured.
But Sirius is in danger!
The Nomads are not dead, but are now even more powerful than before.
Pilots
are disappearing, stations are attacked, single ships of unknown origin
and material are again spotted all over the colonies!
Once again Mankind is at war!
The Nomads are back, stronger and more dangerous than before.
They control several systems and operate all over the colonies.
This time however, mankind has an ally.
The Monkeys from Planet Primus share our aim to destroy the Nomads!
They
have the blessings of the Monkey God and superior knowledge and
technology. But the Nomads are strong and victory is still far away.
Humankind needs your help.
Monkey Universe 2.42 - A Troubled Era
With the nomads gaining strength everyday, the Robots, Monkeys,
Order and House governments were finding themselves under increasing
pressure to hold them back. The Nomads have already gained foot holds
in other systems. They have also learnt new tactics and fighting skills
from analysing those of their foes. Now with these new skills they have
become a force to be reckoned with.
However the Robots and Monkeys not to be outdone built two embassies
in order for them to liase battle plans alongside their allies in the
house systems. They also developed new and improved sh...
[ Full reading ] | | Comments: 0 |
| Personal Pilots | Tue Apr 21, 2009 10:59 am by MPA Tunicle | As part of the birthday celebrations MU is introducing something it thinks is unique to FL mods - your own personal pilot.

However as these are coded into the mod we are not giving them away 
To get one however is relatively straight forward, log 100 base visits and 150 jump holes over at least 50 systems and you can have one. 
"Rules"
They will be added to a ships cargo if the above are met and you provide the wording in compliance with the guidelines at, http://monkeyuniverse.forumonline.biz/flight-logs-and-pilot-backgrounds-f26/. Use the announcement in that forum to "claim" pilot.
1 ship = 1 pilot so you can have up to 5 different ones if you have 5 ships all with the above requirements.
Final decision on wording of bio's will lie with MPA's.
Serious breaches of normal MU rules will result in pilot loss.
[]- (non-RP) tagged ships can not be used for pilots.
Note these are coded into the mod so do not appear instantly, but will appear at next update. (So far longest we have had between updates ~ 2 weeks)
Things that may come later associated with this add-in.
a) Personal Icons so your pilots has it's own piccy
b) Use of NPC scanning to track, hunt various pilots 
| | Comments: 13 |
| Greetings | Fri May 22, 2009 6:36 am by MPA Tunicle | 
| | Comments: 3 |
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